Welcome to Colonial Woods! Lazy FingerIf you are following the ring strategy above, making runs go as quick and painless as possible will benefit you, so you can consider getting this to a high level earlier. The power of each ring differs, along with the play-style related to each of them. Have fun with the unique combats which combine both the idle clicker gameplay with exciting RPG elements. This way, it can be a good ring to prepare for an instant damage boost to bosses early to mid-game. Once your account is created, you'll be logged-in to this account. (Broken Teleporter and/or Lazy Finger, depending on play style, see below). The key to time challenges is to spend as little time on them as possible (ironically). Deals up to 200% more damage based on the heat level. But even once you unlock it, it is still not as good as the Lightning Ring until you have the right set of runes (and if you have them for the Lightning Ring). When a hero casts a skill, it recharges the meteor shower. This setup consists of Ron, Oy, Jim, Vexx, and V. You can find the trinkets to use for this setup in CespiesTRINKET GUIDE. Without Bellylarf, you will not get that far. The first 4 can be obtained by progressing through the campaign, while the others through chests: Charge Rune: Reduces the charge required for Thunderbolt by 10.Energy Rune: When an enemy dies, Thunderbolt gains 10 charge. Tip #1 - Hold to quickly upgrade your heroes. Maybe wait to see what other people like, that way you can follow their strategies. The ring deals significant damage but will overheat if fully charged, making it unusable as it cools.[1]. Lenny - for Rotten Tomato debuff skill, use the ult similar to tam above. 3% of alive heroes' damage is applied to meteor damage. (All to 20, all to 30, all to 40) and then when they're all getting a bit expensive (when HR, AT & GL are at 70 or 80ish) then I would focus on getting HR to 100, AT to 91, GL to 100, and Free exploiter will have maxed at 60. This is a really good ring if you have the right combination of runes to make the most out of it. KEEP 500 TO 1000 GEMS FOR RUNES so that you can buy them any time they're available. For now, I find the ring-strat allows you to go way past the point where your heros start dying frequently, tanks included, this is especially with a decently leveled half ring. Just use common sense and try to spread out your points a little at first. On stage 300, 354 & 400 you will get your first three mythicals. Jim - Gold & damage support. Gameplay Almost A Hero Rough Walkthrough. If you don't get custom tailor early on, don't fret, this update is supposed to guarantee that you get it by your 9th mythical. You could use lia (chest find skill & ult) or tam, but if everyone is dead at the end, it's pointless and you prestige sooner. The setup is best played by spamming all 3 ultimates whenever they are off cooldown. This is a great, scaling mythical artifact that is perfect for players who love to actively play and attack using the ring. Tier unknown: Good in moderation!I have no idea where to put these two mythicals. The push from stage 600 to 795 will feel a bit hard and long. 2) b!soloboomer - too long to copy paste to here.Basically, boomer relies on everyone else to die to let him spam his ults, which do a lot of damage. Earth Ring has 9 available runes; 3 of them are rewards for progressing in Adventure mode. You will always get them in a specific order and the more you have, the better. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. No point trying to invent a strategy that doesn't work, only to regret spending the scraps on them. Make sure that you dont neglect your ad gems and item chests while farming away, You're going to want to optimize waveclearing speed for your run towards endgame. Giving a spell order isn't necessary given how high level Ron will get by the time that you unlock him. So mythical heros & hero items were introduced in the previous Summer 2017 update. Once those are the only 5 left, prioritize the animal friends over stampede. Lightning Ring has 10 available runes; 4 of them are rewards for progressing in Adventure mode. Gold V (Keep at the lowest level possible to put points into CITY THIEF): Gold Redroh (Keep at the lowest level possible to put points into LOOSE CHANGE). The end of this setup is going to change based on when you get Oy and Ron unlocked and Leveled to Legendary/Mythic. Made in the USA. Do Not Sell or Share My Personal Information. This is my recommended choice if you plan to be active and use ults, Here's a sample of a build you could do, but it's been a while for me, so I may not be optimal when allocating the first few dozen skill points. Each stack of 'Dread' on an enemy increases the damage they take by 8%. I use Creep, Shroud, Lurk. Any notable runes {Bounce(Lightning), Cold Wind(Ice), Stinger(Ice), Nova(Ice), Creep(Darkness), Shroud(darkness), Opaque(Darkness), 1-2 Regular artifact slots ahead of what you can hold, Trinket forging for seasons(wait on adventure set until you get the progress quests and have cast from seasons), Double prestige if you feel like you have to, but this is not a good way to spend gems, Spend all scraps leveling up Vexx until she is legendary, Level hero items some while farming GoG at 795+. Organize & Track Projects, Clients or Daily Tasks. . Get Perfect Quasi to the level 25-30. If you get none of those, you can just keep leveling Perfect Quasi and increaseing your artifacts. Once you hit stage 795 and unlock the Token Mine, you are ready to devote your life to GoG. At level 96, the ring has a 12% chance of doing 100k% damage. Once your artifact slots start getting difficult to fill out with crafts, you may choose to buy more chests, at a moderate rate. Japan, tournament, Indonesia, FuBA Basketball World Cup | . views, likes, . loves, . comments, . shares . The fourth ring that you unlock in the game, during the mid-game stages (sometime around stage 500, cant remember exactly). It costs 520M to level it, and it was giving me 725M% damage. Start out by hiring only these 3 heroes and turn on Lazy Finger (if you have it). The general gist of playing between 795 and 3700 is that you want to level up all of your 3 carries (Vexx, Ron, Sam/Oy) and push as fast as you can until they simply start dying. Gives 25% chance for Thunderbolt to hit all enemies. If you like to have active play sessions using time warps, broken teleporter should be near the top of tier 2 and lazy finger may or may not be useful. While an enemy has more than 6 stacks of 'Dread', it's slowed 30%. The lightning ring is the first ring unlocked in the game and is unlocked at the start of the game. Biggest findings summarized. They have almost 100 billion % hp, and I guess that changes the meta. I recommend never upgrading mythical artifacts outside of the 10% of mythstones upgrading option (which is a generally great tool for leveling TAL as well). Meteor shower charge +3s.Enchant: Enemies that are hit by meteors take 100% more damage from the next attack. Once you get Ron and Oy evolved properly, congratulations, you can swap to the end-game comp! Almost a Hero: Best Ring to Use in the Game. Why Are the Items So Cheap, How to Unlock All Characters in Advance Wars 1+2: Re-Boot Camp. The most important stat is prestige bonus. We also get your email address to automatically create an account for you in our website. Holding Out for a Hero. Apart from milestones, you want to pay attention to Vexx levelups (and sometimes even Sam levelups) as these will increase your power considerably, pushing you many stages forward. If an enemy gets killed by a meteor, it charges 1s for the next meteor shower. Dont push against a wall, regular artifact stats scale incredibly well right now, so painful pushing isnt recommendable. Otherwise, you're best off buying deals that focus on gems and scraps. Slot 3: Broken Teleporter. Now that we know a bit about each of the rings available in the game, its time to answer the question. Strategy: I would level all of these evenly. Without them, its a bit trickier because charging it up takes a long time but for early game and support options, its actually a good choice. Rerolling cheap stats to get some of the really good ones, like Mythstones from Epic Bosses, Hero/Ring upgrade cost reduction, Regular artifact upgrade cost, Crit, Timewarp, and whatever else seems good to you. If you did, farming wouldn't be quicker and mythstone gain would remain more or less the same. Just keep at it, you will get there, but it may take a few prestiges beyond stage 600. Once you hit stage 422, you get a wonderful rune called rash rune. If two or less collectible runes are missing, the Rune Special Offer won't appear. Privacy Policy. For more information, please see our Hilt will spec ring damage and the ult debuff skills. Focus your scarps on a single hero to make it stronger. Then you switch over to levelling just the two big names. Once you get all three, you should spend some time building a good foundation for future progression. As of patch 3.2, it is now possible to play one mode while another is running in the background. Increases the charge duration by 3s.Remnants: Meteor shower is accompanied by 5 small meteorites, each dealing 90% damage to a single enemy. this is where you can completely ignore heroes, and focus everything on your ring. Try them out! Eclipse: Decrease the number of possible stacks of Dread by 5, but increases damage of explosion by 150%.Shroud: Each stack of Dread on an enemy increases the damage they take by 8%. It's a waste of scraps to get him to legendary, and then never use him later. Tier 3: Worth their weight in salt! The ring is charged by itself and you tap to unleash a powerful meteor shower! A solo Vexx strategy works due to her skill Gather Scraps, which allows her to reduce her upgrade cost when she gets kills up to a maximum of 90% 80% cost reduction. A lot of people think using Bellylarf is pointless, opting to go for the gold gains of Jim, or stun of Tam, but the core of the idea is that you level Hilt, then Bellylarf, then Vexx, then Wendle, then back to Hilt. Adventure is the first mode unlocked in Almost A Hero, and the one primarily used throughout the game. If I were to do it again, I would do the following: Get all hero items and used dps/tanks to legendary (5 stars), Get all Damage & Gold hero items to Mythical (6 stars), Level your main and secondary DPS to mythical (Hilt, then Wendle), Get all your HP hero items to mythical (6 stars), Debate between spending scraps on trinkets or on the rest of your heros. However, positions 1-4 must be underleveled so as to not steal kills and are only there for their gold and treasure chest bonuses (Lia and V are commonly used). In this build, you can keep autolevel on until the run begins to slow down, giving you more utility from your supports as you can level all their nodes. Almost A Hero playlist: https://www.youtube.com/playlist?list=PL4mpTlflkKCV3JRv7Rg2AAnDDxIW9in37I am playing the mobile game Almost A Hero in this video, try. If you have neither, it's only fast, but not great at pushing. Likewise, you may choose to do a few time challenges at some point, but other than that, try to stick to a routine of GoG farming for as long as possible. It only has 9 runes available, with just 3 obtainable through the games adventure mode: Wishful: Tapping while charging reduces the duration by 0.2s each tap. Perfect Quasi + Rerolling all commons to maxAs mentioned above, this is a great mythical at the start, but rerolling artifacts can get as high as 50 million mythstones. The cap is 1,500% prestige bonus, and you should keep them until you hit the cap. Once that starts being too slow, you turn off Lazy Finger (and random spells) and hire your 2 supports, then kill your way with horseshoes and Time Warp until you cant reasonably get a levelup on Vexx (as she gets it earlier), and reset the run. If you haven't opened all 35 artifact slots, don't waste mythstones on your first mythical. Increases the charge duration by 5s. Gold Redroh (Replaces "Rotten" Lenny around stage 645). The result is that ring damage is useless and should be rolled off if possible. Max out Divided we Fall and otherwise level whatever you feel like. Tam - For pushing, use most of the ults as follows: hilt, wait, tam, vexx, wendle. iOS and Android. This ring has 11 available runes, 4 of which can be gained from the adventure mode. Im mostly rewriting the speedrun guide so its a bit more concise and can be updated with future changes since the old author no longer plays. This is much faster than any hero based team can progress. Scraps & Hero Items - Your free chest that you get can be opened every 1 hour (with -75% free pack cooldown, an artifact stat) will give you more than enough scraps to evolve your heros and upgrade hero items. Make it your goal to get as many of these Mythical Artifacts as fast as possible. Giving a spell order isnt necessary given how high level Ron will get by the time that you unlock him. Having all 3 items on Sam is a bonus too, but you can stop as soon as you have any quality of items on Vexx. If no new stacks are applied in a short amount of time, all stacks on that enemy explode dealing a significant amount of damage based on number of stacks of 'Dread'. Prestiging too often is bad. It will often end up giving a large amount of mythstones that give better effect than the prestige would, and you dont have to claw your way back. 1.9K views, 76 likes, 84 loves, 109 comments, 51 shares, Facebook Watch Videos from Kelly Welt: New act with lwng The Half Ring makes enemies take increased damage from ring attacks. For Vexx carry, I recommend the following setup, follow these skill levels exactly (requires Vexx reaching level 12 before it starts getting good, get to that point using Ring): max City Thief, Emmet and Treasure Hunter (In that order). Fight against bandits, monsters, and giant bosses as you take down your endless enemies in this awesome RPG title. At the time of writing, I had 18M QP, and DPS matters was level 110. The only times non-ring based teams are preferred are for those who are practically at the end of the game. Once you start unlocking mythical artifacts, drip a few mythstones onto those as well, but keep it to a minimum. This largely means avoiding his 2x Stampede spells and 3x animal friend spells. It's important to note that having the end of your run under time warp helps keep your sanity, you can watch all your heros come up for a revive and time your skills on the boss. Typically at around stage 500 you may want to swap to focusing completely on Vexx over your ring. I miss Ice ring. Be aware these two are more expensive than your average mythical to level, so I would focus on this after maxing the tier 2 mythicals. Can only reduce 50% of the duration.Spiritual: When a hero casts a skill, it recharges the meteor shower.Starfall: Meteor shower also drops a star on the most injured hero, healing 15% of max health in 3s. This build far outclasses the previous build, but requires you to level up 2 heroes unlocked a bit later on the game to function properly. Keep at it, and know that by the time you hit level 70, things will go more quickly. This is quite simply done by looking at the rewards on theadventure mode wiki. The reason you level these 4 are for their effects. I have mine at level 65, and rerolls are 25M. Do you like playing with a different ring? If you didn't have the bursty damage from a max half ring, it could be a good choice. I recommend raising your mines to at least level 40 before going into adventure with the intent to push to the end. If this is your first time joining us, we'd love to connect and answer any questions you might have! You can use gems to buy chests for vexx items, but be aware that the resource value is very low in them, and its best to just wait for free chests. Just use common sense and try to spread out your points a little at first. KEEP 500 TO 1000 GEMS FOR RUNES so that you can buy them any time theyre available. TO DO List Notepad, 50 Page Planner Pad. Pushing too much in adventure is largely a waste of time. Vexx, Ron, Tam, Sam and Hilt. This setup consists of Ron, Oy, Jim, Vexx, and V. You can find the trinkets to use for this setup in Cespie's TRINKET GUIDE. Vexx will clear waves extremely quickly, while Ron will tear apart the bosses. Increases the charge duration by 5s.Ephemeral: Every 120s, time warp for 15s. As for "hero/ring/global damage" stats, the best is hero damage because of hilt & wendle's skills which convert hero damage into ring damage. Of course, if you want to spend some mythstones here, there's no harm in raise it to level 35 - 55, but I wouldn't go too high. Don't over level these too far, or else broken teleporter will skip stages that could give you an important goblin lure for leveling near the end of a run, or you'll want to turn off lazy finger to focus your gold on the main dps and away from the supports. If you get stuck in a loop trying to kill an epic boss, while the next major upgrade seems really far away, consider prestiging. Mythical artifacts scale very poorly compared to regular artifacts. The foremost Slot of the Mythical Artifact will be unlocked at the 585 th stage of Almost a Hero, on the contrary side the last slot of Mythical Artifact unlocks at the 3100 stage of the game. Bellylarf - You start with all 3 tanking skills, the fast revive skill, the cost reduction skill, the heal skill cooldown & finally the stun skill (bash), in that order. Decrease the number of possible stacks of 'Dread' by 5, but increases damage of explosion by 150%. But it's expensive to max. Throw powerful fireballs to melt your enemies. His Quirk was Mummification, which allowed him to freely manipulate the red bandages that were attached . If you spent the same amount of mythstones on DPS matters or blunt, you'd increase your damage by hundreds of millions, but if you have 440m from custom tailor, that's merely a 200% or 250% increase, not quite the same. Recommended Rune Build for the Darkness Ring: Lurk, Shroud and Flicker: This is a more mid to end game oriented build, for when enemies stay alive for long enough to actually get the stack bonuses. That's a lot of resources on something you may not like. This strategy starts to lose steam pretty fast at 500 and above, and it may be worthwhile considering to start using heroes more at 400+. The first three mythicals are always the same, the order is random though: Perfect quasi, Free exploiter & Goblin Lure. Mythical artifacts scale very poorly compared to regular artifacts. Max out Divided we Fall and otherwise level whatever you feel like. Time warp with an auto-tap or two are just that much quicker! This is a ring that deals a ton of damage (usually a lot more than the Lightning Ring), but as a downside, instead of charging when you tap, it heats up. Watch bosses melt. Almost a Hero is a game that was launched quite some time ago and was updated constantly since its original release. 3 effect trinkets can be left at around halfway to save scrap. Many things are not considered in this guide, which could lead to some interesting ring/team dynamics: shields, damage reduction, damage reflection, extra damage to stunned or slowed enemies, stunning, slowing and other status effects. They have almost 100 billion % hp, and I guess that changes the meta. Beyond 795 you will get to a point where restarting runs is super fast, and prestiging more often is better. Goblin Lure to 100Benefits speak for itself, but I wouldn't max it out right now, I think 100 is a good level, give or take. The end of this setup is going to change based on when you get Oy and Ron unlocked and Leveled to Legendary/Mythic. The goal is to always have Oy leveled to a point where his Scarecrow isnt in danger of dropping off, and to keep Ron levelled as much as possible. Then switch to spending most of your gems unlocking artifact slots. When you get Half ring this combo becomes 810 times base damage. The best approach to leveling mythicals is only putting a 10% drop into them when levels are cheap. and our Hilt's debuffing ult can also help boomer's ult too. Gold V (Keep at the lowest level possible to put points into CITY THIEF): Gold Redroh (Keep at the lowest level possible to put points into LOOSE CHANGE). Leveling hero items and regular artifacts during your runs is the key to making it far on your runs. Bonus stacks. It's better to have your main DPS at a higher strength, than it is to have everyone evenly evolved at this stage in the game. It later featured on her sixth studio album, Secret Dreams and Forbidden Fire (1986). Thunderbolt has 30% chance to stun enemy for 2 seconds. The setup is best played by spamming all 3 ultimates whenever they are off cooldown. Every 0.2s, auto attacks random enemy. Of course, this is a personal opinion and yours might vary, but here are my 2 cents: I would say that for most of the time, the best ring to use in Adventure mode is the Lightning Ring. Gold Redroh(Replaces Rotten Lenny around stage 645). The rest of the scraps will be invested into hero items evenly (all 4 stars, then all 5 stars).

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almost a hero: best ring

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