brotherhood of old markarth sanctuary clue

Fixed an issue with the Torch of the Black Hand texture causing it to look strange in Special Edition. Made it so that non-DB followers can't accompany you inside the new Sanctuaries. Did Anyone notice whistling/hissing sound while talking to Nazir Inside the sanctuary? Fixed an issue where the Shadowhunt reward would have a spell glow effect on it when held when it shouldn't have. Moved the Markarth clue to an easier to find location after MUCH complaining. Until I got to the Markarth Sanctuary. Set the NPCs at the Inn of Lost Souls to essential until the first quest starts. Fixed an issue where you could speak with Babette before you were supposed to. The door is located under the road, just west of Falkreath.. The Doctore is a Gladiator, usually a former Champion, that no longer fights in the arena, but instead trains other Gladiators. Spartacus: "She lives, Varro, she lives. In addition to being a cleaner, more modern solution, this fixed an issue where when she was told to wait, she would never be able to follow you again. Race The Brotherhood of Old - Page 37 - File topics - The Nexus Forums ", Segovax: "Gratitude for your aid in my training today. Attempted to fix an issue where Undil The Warlock would go crazy and start fighting with the guards in Markarth for some users. Added combat sounds, greetings, etc for M'Jirra. Search Reddit posts and comments - see average sentiment, top terms, activity per day and more Fixed an issue in the quest "An Orc Walks Into A Bar" where Irbran would start talking to you from really far away. (Oops). Made the jail cell door inside the Fringe Sanctum close by itself when the player steps inside the cell. Fixed a conflict with Live Another Life in the Thalmor Embassy. He will now patrol the area rather than just stand around. Quest Mod: The Brotherhood of Old Mod Author: Tom Tesoro Mod Description: "The Brotherhood of Old is a quest mod for Skyrim, taking place after the final quest in the original Dark. New items including new books, weapons, clothing, and armor. However, they have received their mark under pretenses that true Gladiators consider unworthy, and are therefor treated no better than a recruit. Disabled the Nirnroots and mining marker in Purewater Run for the duration of the quest "An Orc Walks into a Bar" to prevent AI conflicts and sound issues. Made Vala become a follower during the quest "A Haunting Echo" instead of after the final quest; which means you can now take her with you during the mod instead of after it. Those that lose and live are sent to the mines. Lucretia suggests that she should arrange a private meeting between Licinia and her new recruit, Segovax. Fixed an issue where Azuk would not pick up the skull in Smuggler's Hollow. Also, the UV mapping on it was terrible, so I fixed that too and gave it a new texture. I forgot to do it when I remade it. Fixed M'Jirra appearing after the final quest in the sanctuary she was assigned to when she's not present. He will challenge you with a riddle, of which has an answer of 129. Upstairs, Crixus fulfils Naevia's request and lies with Lucretia, who has become very pleased. Page 125 of 177 - The Brotherhood of Old - posted in File topics: In response to post #88400983. . Unfortunately, generally half of the recruits ever make it to become members of the brotherhood and only one will live his life as a gladiator. Made changes to dialogue in the quest "The Cults of Darkness" to make the player less all-knowing. Fixed an issue in the quest "Baby Steps" where you could ask Undil to dress up as a Thalmor before you killed the justiciars. Added reward items for completing the bonus conditions in quests, instead of just getting more gold. It's not where it's suppose to be behind the webbed wall. Crixus reassures her that she alone occupy his thoughts. They are saved when Spartacus defends them as Crixus mocks his kindness however, Spartacus tells him not to mistake his intentions. Fixed the Morag Tong assassin in the quest "The Cults of Darkness" just standing there when combat starts. Brotherhood Crossword Clue | Wordplays.com Fixed Vala's combat dialogue not working. Fixed an issue where the Shadowhunt reward would have a spell glow effect on it when held when it shouldn't have. Fixed an issue after the final quest where the blockade in the Markarth sanctuary would be inaccessable. Fixed a bug in the quest "Baby Steps" where Dreekius would not respond after Undil started talking. This will make the quest fail. Fixed an issue where it was possible for the quest to not progress after the theif was killed. Up on the balcony, Ilithyia watches in delight, expressing an interest in the gladiatorial world. Archived post. It is now a much better location. Attempted to fix an issue in "The Cults of Darkness" where Undil casting a spell on the player can sometimes not work. Fixed an issue where Vala would mention Cicero if he was not present. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Fixed an issue in the quest "Sibling Rivalry" where Vala could say a certain dialogue line over and over again. Added a failsafe for the cutscene in the quest "Forgotten Memory" where it was possible for the player to get stuck in it. Touring the world with friends one mile and pub at a time; best perks for running killer dbd. Fixed an issue in the quest "An Orc Walks into a Bar" where the armor-set reward could be obtained regardless of the choice made. The Brotherhood Of Old Skyrim Mod.Author: Vincent (Xbox One X)Created By: Tom Tesoro (https://www.nexusmods.com/skyrimspecialedition/mods/15322)Enjoyed the video? Brotherhood of Old quest issues #459 - Github brotherhood of old markarth sanctuary clue Wereley Gaming DOES NOT own any of the material show in the videos nor claims to own any of it. This 24 quest epic will take you all across the land of Skyrim, as you try and rebuild the Brotherhood and strengthen it against future attacks. Made Oleen-Tei stick around after "A Breath of Fresh Air" to become a merchant that sells his unique poison. Broke up Arquen's journal into volumes and hid them in the abandoned sanctuaries. The brotherhood of old mod : r/skyrimmods - Reddit Made the scene with Nazir and the Khajiit twins in "Cults of Darkness" flow more smoothly. Made it so that non-DB followers can't accompany you inside the new Sanctuaries. How do I find the ItemID of a mod item? :: The Elder Scrolls V: Skyrim Fixed an issue where Arquen's clue in the Markarth Sanctuary would fall through the floor, never to be seen again. Made some visual changes to some of the cells/levels. Fixed the Morag Tong assassin in the quest "The Cults of Darkness" just standing there when combat starts. You dishonor your family! Fixed a minor issue in the quest "Baby Steps" which caused the quest to be unfinishable. It will now be on a table instead of in a chest. Reuploads by other users on other sites or services without direct permission are strictly prohibited. Reviewers, spot-lighters, and critics are permitted to use and record footage of this mod without permission, and may use content posted on our official pages in their videos or posts/articles as long as credit and links to our official download pages are included. Fixed an issue where the Crimson Scars were enabled inside the Falkreath Sanctuary before they should have been. In the quest "Baby Steps" added the option to refuse Dreekius' request to save his brother. Fixed an issue in "Two Souls, One Destiny" where Vala would not lie down in the proper spot and just walked around, ruining the scene. Updated the map marker for Reachfall Keep to reflect the name change from a previus update. Fixed an issue in the Winterhold Sanctuary where some of the dead Skeletons weren't following Havok behavior properly. "Mark of the Brotherhood" is the eighth episode of Spartacus: Blood and Sand. Fixed an issue with Undil's initiation that could cause a crash for some players. The Brotherhood of Old - multiple quest-breaking glitches Made Vala become a follower during the quest "A Haunting Echo" instead of after the final quest; which means you can now take her with you during the mod instead of after it. Victory in the test will awards the mark of the brotherhood and successful initiates are welcomed as new members into the gladiator family and, with it, more respect from the brotherhood which comes with many privileges. Fixed an issue with the Torch of the Black Hand texture causing it to look strange in Special Edition. Previously he started speaking on his way to the room, which was not the intention. Initates will face gladiators based on skill level. All rights reserved. Fixed script errors that popped up in the last version. Changed Vala's hair to something more high resolution. A stub is an article which does not cover all information, Do Not Sell or Share My Personal Information. It is NOT there. All lines now sound more balanced and are better quality. The powerful open-source mod manager from Nexus Mods. Besides, player (if found) can enter to sanctuary without password. The Lanista will purchase the most fearsome and most powerful looking slaves to come to their ludus for training. The Brotherhood of Old - Page 38 - File topics - The Nexus Forums Will the Brotherhood fail under you, or will you make Sithis proud? Crixus: "Then let us crack open the heavens, and gain their attention. A veteran is given his own small cell below the ludus, more food, and fights for enough coin normally at midday games and afternoon games. Brotherhood members from The House of Batiatus, Do Not Sell or Share My Personal Information, Possible Latin terms for "brotherhood" could include. I saved a brother, who shares the mark. Roughly 8 to 12 hours of gameplay depending on your play style. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Gave surnames to various NPCs that didn't have them. Fixed an issuie in "The Cults of Darkness" where you could ask Undil to perform the spell on you after the quest ends. Fixed the inventory model for the Languorwine Blade. The proper person to credit is Tom Tesoro and our official links are as follows: Nexus Mods: https://www.nexusmods.com/skyrimspecialedition/mods/15322 Bethesda.net - https://bethesda.net/en/mods/skyrim/mod-detail/4092492 Xbox One: https://bethesda.net/en/mods/skyrim/mod-detail/4092495 If you wish to use any assets in this mod, please contact me. What am I supposed to do in order to identify the guards in the taste of blood? ============ A Haunting Echo Fixes & Changes ============. This 24 quest epic will take you all across the land of Skyrim, as you try and rebuild the Brotherhood and strengthen it against future attacks. Included new dialogue in some quests that was previously cut content. I forgot to do it when I remade it. The Brotherhood of Old - Page 125 - File topics Re-wrote and rerecorded Allian Mede's dialogue in "Rebirth". Made some of Vala's comment lines only play once. Please help me acquire arqens second clue. Made the poison in "A Breath of Fresh Air" more potent and made the theif weaker. Made Alisanne Dupre look more like her official TES Legends artwork. Changed all of the NPC death scripts to account for deaths that aren't at the hands of the player. He also attempts to bribe Ashur into warning him if Batiatus intends to seek reprisal against him. Swapped the text from the Markarth and Winterhold clues. Fixed an issue where the innkeeper in the Inn of Lost Souls would sleep in any bed he wanted to. Defeat comes when: a recruit is killed, or if he gives up or falls off the platform. You now speak to Nazir first. Previously the armor was not being properly removed from the chest, causing the player to be able to take it even if it was given away. The Elder Scrolls V: Skyrim Special Edition, Do Not Sell or Share My Personal Information. M'Jirra and J'Zakar can now become your followers after The Cults of Darkness is completed. This sanctuary was mentioned but not exist, as it was removed early on during development. Completely reworked Vala's follower actions to follow the "Creating Custom Follower Framework" by CrEaToXx, Matthiaswag and Jac. Previously he started speaking on his way to the room, which was not the intention. Attempted to fix an issue where Undil The Warlock would go crazy and start fighting with the guards in Markarth for some users. This is useful if you want to bring her along as a follower but don't want to finish the mod yet. Brotherhood of old markarth glitch : r/skyrimmods - Reddit Made the scene with Nazir and the Khajiit twins in "Cults of Darkness" flow more smoothly. Not compatible with any mods that make major changes to the NPCs Nazir and Babette. This is useful if you want to bring her along as a follower but don't want to finish the mod yet. Ashur tells him that since he has not fought in the arena, he will not be rewarded any coin, and that this will continue to happen so long as his wounds do not heal. Made the Night's Shade dagger a quest item so that you can no longer lose it before it's needed. Moved the Fringe Sanctum slightly off to the side of its previous location. Made the kids travel to Honorhall Orphanage if both parents are killed. So here goes: Added Museum shipping crate outside of the Inn of Lost Souls (location in TBO), enables with the rest of the inn crates. Made the refit Markarth Sanctuary brighter. Adjusted dialogue in the quest "Sibling Rivalry" to reflect changes in the following quest. Renamed the quest "Darkness' Child" to "Child of Darkness". Fixed the enchantment on Shadowhunt. Made the poison in "A Breath of Fresh Air" more potent and made the theif weaker. Deleted a floating wall sconce in the Winterhold Sanctuary that shouldn't have been there. ============ Forgotten Memory Fixes & Changes ============, Attempted to fix an issue a select number of people reported where the Night Mother was not spawning during the quest "Forgotten Memory", Attempted to fix an issue a select number of people reported where nothing was happening after speaking to Banus Alor during the quest "Forgotten Memory". Fixed the broken collision on the languorwine antidote bottle. Fixed an issue in the quest "What Remains" where the Markarth objective continually pointed to the Black Door, causing confusion. Previously the armor was not being properly removed from the chest, causing the player to be able to take it even if it was given away. Later that night, Ilithyia and Lucretia welcome their guests:Caecilia, Aemilia and Licinia to the ludus. This includes: The Fringe Sanctum, the secret Thalmor cave, and Urvel Gadar's Vacation Home, which has been renamed to Reachfall Keep. For more information, please see our Sells items? Adds craftloot, sort and storage system support. Re-added some missing dialogue for Undil that were left out of the last release. Replaced going to Purewater Run in "An Orc Walks into a Bar" with a custom cave nearby called Smuggler's Hollow. Brotherhood Crossword Clue. Fixed an issuie in "The Cults of Darkness" where you could ask Undil to perform the spell on you after the quest ends. Fixed an issue in the quest "An Orc Walks Into A Bar" where everyone got stuck in a small space in Cidnhna Mine, preventing the quest from continuing. Fixed an issue where the Crimson Scars would not leave the Fringe Sanctum after the jail scene. I went to the markarth sanctuary to find the second clue and the item was not where its suppose to be. Attempted to fix an issue in "The Cults of Darkness" where Undil casting a spell on the player can sometimes not work. Lucretia and Batiatus persuade her to buy a gladiator; with Batiatus allowing her to select one of his recruits for her own. Previously, the intention was that no one would care if they were attacked or killed since they are breaking the law by illegally being in the city, but this doesn't make any sense since Azuk gets arrested for killing one of them. Please give all credit to the actual owners of the games. It is now facing the right way in the inventory. Batiatus mocks Solonius for his continued defeat by his gladiator. Azuk can now become your follower after the new sidequest is completed. Moved the interaction with Banus Alor outside of the Fringe Sanctum in "The Cults of Darkness" to the inside to avoid issues with the overworld, such as possible animal attacks and character pathing issues. Lucretia: "They are silent." Drastically reduced the size of the Fringe Sanctum, removing the large portion of blocked off sections from early development that are no longer in use. This 24 quest epic will take you all across the land of Skyrim, as you When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. After they finish, Naeviaescorts him back to his cell. No." Adjusted the conditions required for the courier to spawn in "Rebirth" to help with possible issues where he doesn't show up. ============ Baby Steps Fixes & Changes ============. Its non existent and no quest marker. Added some missing audio files, voiced using xVASynth. Azuk can now become your follower after the new sidequest is completed. Adjusted Vala's speech options in the quest "An Orc Walks into a Bar" when you're talking about how to rescue Azuk. Agron: "Fucking idiot. He is allowed his own personal belongings and can freely walk around and ask requests from his Dominus such as Whores or a Wife for no cost. In the last update, I made it so she could become a follower much earlier on, but it turned out to be causing compatibility issues with some of the mod's quests. Made the Khajiit twins awake during the beginning of "The Cults of Darkness" since them being asleep just seemed to break things. Fixed an issue where the Thalmor Base for the quest "Baby Steps" was stuck between a rock and a hard place. Fixed some map markers showing up prematurely. Gender Made Oleen-Tei stick around after "A Breath of Fresh Air" to become a merchant that sells his unique poison. Terms & Conditions! Taking place after the final quest in the original Dark Brotherhood questline, this 24 quest epic will take you all across the land of Skyrim, as you try and rebuild the Brotherhood and strengthen it against future attacks. It uses the pest poison mesh from a thieves guild quest, which apparently Bethesda never gave proper collision to, so it rolled around all over the place instead of sitting like a normal potion bottle should. The Brotherhood of Old by Tom Tesoro: The Elder Scrolls V: Skyrim - Special Edition 2016 Browse game Gaming Browse all gaming Shop the Zero Period Productions store Skyrim Mods: The. Ilithyia tells her that once she tells her friends of the news of her owning a gladiator, her friends will be jealous, and among them will be Licinia. New comments cannot be posted and votes cannot be cast. Along the way, she tells him of her feelings of jealously towards his relationship with Lucretia. After weeks of training, all the initiates will be tested in front of their Dominus against the gladiators of the brotherhood. Fixed an issue where Vala would mention Cicero if he was not present. Attempted to fix an issue in the quest "An Orc Walks into a Bar" where Azuk would not enter Purewater Run properly in certain instances. Fixed an issue where if you're married to Vala, she could cook for you over and over again on the same day. Segovax nearlysuffocatesSpartacus, until Crixus rescues him. -- The Brotherhood of Old - Version 0.9.8 Changelog --. He will challenge you with a riddle, of which has an answer of 129. She carries another man's child." ============ An Orc Walks Into a Bar Fixes & Changes ============. The Brotherhood | Spartacus Wiki | Fandom -> I was able to interact with him after i found the clue. Made some visual changes to the Chamber of Sorrows. Brother Omad's riddle involves the prime number sequence, with the prefix of 1 before each number (12, 13, 15, 17, 111, 113, 117, 119, 123). Fixed an issue where Delvin could charge you for sanctuary upgrades over and over again. Attempted to fix a bug in the quest "The Cults of Darkness" where the assassin would be dead before you got there in certain circumstances, resulting in the mod being uncompletable. This thread is archived Fleshed out the journal entries for the quests. Support and subscribe to grow our loving family!IMPORTANT: Wereley Gaming provides one hundred percent walkthroughs of any and all video games. Please help me acquire arqens second clue. Batiatus purchases a fresh lot of slaves during an auction to be trained as gladiators and ponders the idea of selling Crixus. Set the NPCs inside the Abandoned Shack to be disabled when the mod starts. The Brotherhood is the body of the gladiator social structure within a Ludus where slaves can train and pass "the Test" in order to be branded with their houses' mark and be considered a real Gladiator, while those who do not take the test are not considered real gladiators. The new recruits enter the training grounds. Added a brand new rare book to the Dawnstar Sanctuary titled "The Dark Brotherhood - A Historical Account" which can be found in the sleeping quarters on the table in the corner among the ruined books. The position of Doctore is highly respected by both Gladiators and his Dominus alike, and regarded as the highest ranking slave in the ludus. These new lines are completely AI generated, but sound passable enough. Fixed the broken collision on the languorwine antidote bottle. Fixed an issue in the quest "The True Brotherhood" where the quest would not progress if a certain NPC did not die. Fixed an issue where you could speak with Babette before you were supposed to. Made the kids travel to Honorhall Orphanage if both parents are killed. Made the witch actually summon the draugr that fights for her instead of teleporting them in with a script. Swapped the order in which you first speak with Nazir and Babette in the quest "Rebirth". In fact, removed this line entirely. Drastically reduced the size of the Fringe Sanctum, removing the large portion of blocked off sections from early development that are no longer in use. Fixed several quest objectives not being marked as completed. Added a new location called Covenstead Crypt where the witch keeps her notes. I tried reloading a previous save to no avail. brotherhood of old markarth sanctuary clue Made the 3 Khajiit help friends and allies, so they will no longer just sit there and watch as their friend gets murdered. Slaves are bought by the ludus Lanista in order to become gladiators. Fixed an issue where quest markers would not show up for Babette. I got a few quests into it and WAS really enjoying it Until I got to the Markarth Sanctuary. The Brotherhood of Old - Dark Brotherhood Continued. At the time of her NPC creation, we did not know what she looked like, so I made her appearance up. Fixed an issue in the quest "An Orc Walks Into A Bar" where everyone got stuck in a small space in Cidnhna Mine, preventing the quest from continuing. ============ The Dastardly Duo Fixes & Changes ============. Fixed a conflict with Live Another Life in the Thalmor Embassy. Attempted to fix a possible issue in the quest "The Cults of Darkness" where J'Zakar and M'Jirra would not be sleeping when they were supposed to be. This 24 quest epic will take you all across the land of. This will make the quest fail. - In the 1st initiate mission, the other prisonners was not there when i came with the initiate (only the 2 principles) - The . How will you deal with these new Brothers and Sisters? Fixed an issue with the target in the abandoned shack during the quest "A Family That Kills Together" would never get disabled after he was no longer in use. Moved the Thalmor key to a key peg instead of in a chest. The original was supposed to be temporary but I never had anything to replace it with. He oversees all Gladiator training, and as such is allowed to speak freely to his Dominus regarding the Gladiators. The next day, Batiatus (absent Ilithyia) arrives at the auction. markarth - Reddit post and comment search - SocialGrep Moved the encounter with Clendil in "The Cults of Darkness" to the inside of the Fringe Sanctum. Lessened the frequency in which TBO loading screens show up. Recast Rowley Eardwulf and the two Penitus Oculatus agents at the Inn of Lost Souls. I'm supposed to find Arquen's second clue. She notes of Licinia's interest towards the games. Fixed an issue in the quest "Baby Steps" where you could ask Undil to dress up as a Thalmor before you killed the justiciars. Fixed an issue in the quest "The Cults of Darkness" where Aerin would get stuck on a rock and not follow you to the Fringe Sanctum. The Brotherhood of Old Unofficial Patch - Nexus Mods ============ A Haunting Echo Fixes & Changes ============. and our Not compatible with any mods that move the location of the Night Mother. I got a few quests into it and WAS really enjoying it. Replaced the Inn of Lost Souls outer trap door with the new cellar door mesh. Some assets in this file belong to other authors. When Ilithyia insults him, Spartacus displays disobedience, which upsets Ilithyia. Fixed an issue where Undil could be triggered into speaking if hit with any kind of attack instead of just the Night's Shade dagger. They now function just like the vanilla ones. Turns out the issue was because it was packed in the BSA. Fixed an issue where Azuk would not pick up the skull in Smuggler's Hollow. Manage all your favorite fandoms in one place! In fact, removed this line entirely. Fixed an issue in "Two Souls, One Destiny" where Vala would not lie down in the proper spot and just walked around, ruining the scene. Completely reworked Vala's follower actions to follow the "Creating Custom Follower Framework" by CrEaToXx, Matthiaswag and Jac. Made Banus Alor's cousin into a male instead of female so that the voice makes more sense when he possesses the body. In days gone by the Dark Brotherhood was a powerful. Not compatible with any mods that change or overhaul the Dawnstar Sanctuary and the Falkreath Sanctuary (called Dark Brotherhood Sanctuary in-game.). I heard it a fair number of times while missions of taking initiates out for their first contracts were active. Removed old and unused script properties from quests. Drastically lowered the levels of some way too highly leveled bosses. Finally replaced the Mephala statue in the Fringe Sanctum thanks to Mandragorasprouts' excellent work. Categories . Fixed the enchantment on Shadowhunt. Crixus is now certain that he will be sold to Vibius tomorrow. Added a failsafe for the cutscene in the quest "Forgotten Memory" where it was possible for the player to get stuck in it. Human Adjusted dialogue in the quest "Sibling Rivalry" to reflect changes in the following quest. Adjusted Vala's speech options in the quest "An Orc Walks into a Bar" when you're talking about how to rescue Azuk. Broke up Wulf Aerius's journal into volumes. You can now only request food from her once a day. He passes by Crixus' cell, which alarms him as the latter calls out to him. The test is contested on a wooden platform 2 meters off the ground. Monastery south of Ardougne Fixed M'Jirra appearing after the final quest in the sanctuary she was assigned to when she's not present. Click the answer to find similar crossword clues . Batiatus tells Lucretia that he plans to meet with Vibius tomorrow, in hopes of finalizing the deal of selling Crixus. Fixed an issue where the courier would give you the Dead Drop starting note but you would not get a notification about it. Recast Rowley Eardwulf and the two Penitus Oculatus agents at the Inn of Lost Souls. Set the NPCs inside the Abandoned Shack to be disabled when the mod starts. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, This page was last updated on 20 January 2023, 9:53PM. Re-added some missing dialogue for Undil that were left out of the last release. Duro: "Fucking Romans fill the legends to their advantage. Renamed the quest "A Dream and a Dagger" to "Rebirth". Manage all your favorite fandoms in one place! Fixed several quest objectives not being marked as completed. Skyrim:Dark Brotherhood Sanctuary - The Unofficial Elder Scrolls Pages Fixed an issue where the innkeeper in the Inn of Lost Souls would sleep in any bed he wanted to. Previously there was an issue where he would not automatically speak to you because he would be standing too far away from the trigger radius, which caused you to have to speak to him manually. Swapped the text from the Markarth and Winterhold clues. Revised Irbran's dialogue in the quest "An Orc Walks Into A Bar" complete with new lines and redone vocals. Forgotten Memories quest in the Brotherhood of Old will not properly fire off.

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brotherhood of old markarth sanctuary clue

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